The major difference between a thing that might go wrong and a thing that cannot possibly go wrong is that when a thing that cannot possibly go wrong goes wrong it usually turns out to be impossible to get at or repair.

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People knew how to have a good time, and if they didn’t there were courses they could sign up for which would put that right.

“Don’t tell me about the future,” said Ford. “I’ve been all over the future. Spend half my time there. It’s the same as anywhere else. Anywhen else. Whatever. Just the same old stuff in faster cars and smellier air.”

The main town was called OhWell. There weren’t any other towns to speak of. Settlement on NowWhat had not been a success and the sort of people who actually wanted to live on NowWhat were not the sort of people you would want to spend time with.

Everything you see or hear or experience in any way at all is specific to you. You create a universe by perceiving it, so everything in the universe you perceive is specific to you.

A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools.