
Original artwork, not a still
Another visitor. Stay a while... stay forever!
— Impossible Mission ‧ 1984
Behind the line
What it means
Our interpretation.
In 1984 a home computer that talked to you was a marvel, and the villain's silky invitation turned a speech chip into a character. The sinister hospitality of stay a while, stay forever is the pleasure: it promises a long stay in a place built to kill you. It remains the line Commodore 64 fans quote to each other as the sound of the machine's golden age.
Context reviewed
In context
Spoilers for Impossible MissionShow the scene
Impossible Mission, Epyx's 1984 Commodore 64 game by Dennis Caswell, sends a secret agent through the rooms of the mad Professor Elvin Atombender's fortress, searching furniture for puzzle pieces that spell the password to his control room. It was an early showpiece for digitised speech: the C64 version has Atombender greet you with this line, shout Destroy him, my robots!, and let out a long scream when you fall down a shaft. The speech was supplied by Electronic Speech Systems, who raised their prices after the game's success, and Epyx did not use them again.
Sources (1)
- Wikipedia: Impossible MissionGameplay and DevelopmentReference checked
Context reviewed