A commander slumps at a red-lit console in a bunker beside a dwindling stack of coins.

Original artwork, not a still

EVA

Insufficient funds.

— Command & Conquer ‧ 1995

Behind the line

What it means

Our interpretation.

It is the series' sternest piece of customer service: a flat, courteous voice telling you that your plans are bigger than your harvesters. Anyone who has over-queued a base plays it in memory. Fans use it as the gamer's version of a declined card, for any real-world wallet moment, and it counts as one of the best-known pieces of RTS interface speech.

Context reviewed

In context

Spoilers for Command & ConquerShow the scene

In the first Command & Conquer (Westwood Studios, DOS, September 1995), everything a commander builds costs credits, and credits come from harvesting Tiberium. If the bank is too low for what you try to build, EVA, the GDI battlefield computer voiced by Kia Huntzinger in this game, refuses with this blunt line. It is one of EVA's standing alerts, played whenever the player is low on credits, and it carries through the later games in the series.

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Context reviewed

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