A soldier in body armour crouches on a stairwell, about to throw a grenade into a warehouse.

Original artwork, not a still

Radio command

Fire in the hole!

— Counter-Strike • 1999

Behind the line

What it means

Our interpretation.

Anyone who has played Counter-Strike can hear it: the half-second warning that a grenade is already in the air and that cover is a good idea. The call turned a mining and military safety shout into one of gaming's best-known phrases, and it is now the standard shorthand in chat for anything about to go off, in-game or in life.

Context reviewed

In context

Spoilers for Counter-StrikeShow the scene

In Counter-Strike, the multiplayer shooter that began in 1999 as a Half-Life mod by Minh Le and Jess Cliffe before Valve took it on, "Fire in the hole!" is the automatic radio call a character shouts when throwing a grenade. It is not a button the player presses but a bark triggered by the throw itself, so every team hears it, friend or foe, the moment a grenade leaves a hand. In the older games every grenade type drew the same call; Global Offensive later gave flashbangs, smokes, decoys and incendiaries their own separate shouts. The phrase itself is far older than the game: it is a blasting warning from miners and the military that a charge has been set.

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Context reviewed

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