Two martial artists, one in a white gi and one in red, face off under lanterns in a moonlit courtyard arena as a referee looks on.

Original artwork, not a still

The announcer opening a bout, Street Fighter II (1991)

Round 1. Fight!

— Street Fighter II  ·  1991

Behind the line

What it means

Our interpretation.

Two words and the whole genre exists: the call is the starting gun for every fighting game that followed, and a generation of players can hear its rhythm without hearing the game. In Street Fighter II it is also the tournament ritual, the beat before a quarter's worth of pride is on the line. It still gets borrowed as a joke whenever anyone is about to start something they might lose.

Context reviewed

In context

Spoilers for Street Fighter IIShow the scene

Every bout in Street Fighter II, Capcom's 1991 arcade fighter, opens the same way: the screen announces the round, a disembodied announcer calls the round number, and then barks "Fight!" as both fighters are released. A bout is first to win two rounds, so the call returns at the start of each round until one side wins twice. The voice does all of the game's commentary, including the win and perfect calls at the end of a round.

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Context reviewed

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